Proposal 51: [Flat] Last trick order and turns [ Revision 2 ]
Committee: Flat & StreetSubmitted on 2015-04-05
Status: Passed on April 15, 2015
Background
It is a bit ambiguous on who should start the last trick at the end of a flatland battle. We also have had some problems when riders cannot decide who should start their last trick first.
Proposal
Old rule: 6.22 Battle Finals
Each battle will last two minutes, except for the final 4 battles. These semifinal and
final battles will last three minutes, unless another duration between 2 and 4 minutes
is agreed upon by both riders. There will be two countdown timers, one for each rider,
and each of these will be set to one minute. Each timer will be started and stopped
when each rider starts and stops. Riders should aim to complete each turn in about 15
seconds. No tricks after time is called will be counted. If a rider is in a combo when
their time ends, they may end the trick they are performing but are not allowed to go
into another trick. After one rider's time runs out, the other rider will ride for the rest
of their time and then both will proceed to Last Trick.
New rule: 6.22 Battle Timing
Each battle will last two minutes, except for the final 4 battles. These semifinal and
final battles will last three minutes, unless another duration between 2 and 4 minutes
is agreed upon by both riders. The rider with the better ranking from the preliminary round
must choose if he or she wishes to start the battle or go second
(and may ask the other rider for a preference).
There will be two countdown timers, one for each rider,
and each of these will be set to one minute. Each timer will be started and stopped
when each rider starts and stops. Riders should aim to complete each turn in about 15
seconds. No tricks after time is called will be counted. If a rider is in a combo when
their time ends, they may end the trick they are performing but are not allowed to go
into another trick. After one rider's time runs out, the other rider will ride for the rest
of their time and then both will proceed to Last Trick. The rider who started the battle will
also go first for the last trick. The riders must alternate between attempts until they complete
the trick or use up all attempts.
Body
This was a problem at Unicon in Montreal because riders took too long to decide.
References
Discussion
View DiscussionChange Log:
- Revision 2 changed by Scott Wilton (05 Apr 20:53)
Rename "seed" to "ranking" to make it more clear for non-native speakers.
- Revision 1 changed by Scott Wilton (05 Apr 05:52)
Votes on this proposal:
8 out of 16 voting members have voted.
Agree: 8, Disagree: 0, Abstain: 0.